Install and update HUDs
Discover marketplace packages, install an available version and manage offered updates in the HUD manager. Outputs already running keep their loaded version.
sOU · HUD Manager for Counter-Strike 2
Manage your HUDs, teams and matches in one application. sOU is your free HUD Manager for Counter-Strike 2: install HUDs, import compatible packages, operate panels and prepare your OBS output.
For casters, observers and community tournaments · sOU for Windows
For your CS2 broadcast
A HUD manager connects your overlay to broadcast preparation and control. In sOU, manage HUD packages and their versions, prepare match data and open the right output for your broadcast.
Discover marketplace packages, install an available version and manage offered updates in the HUD manager. Outputs already running keep their loaded version.
Import a native sOU package or a supported CS2 HUD from the LHM/JT family. Compatible ZIP packages retain their original renderer.
Use the HUD panel to operate its available settings and actions. Fields, graphics and additional views depend on the package.
Choose your approach
Keep using your compatible favorite HUD or choose a native sOU HUD with display and controls designed for sOU.
Third-party compatibility
Already have an LHM or JT HUD you like? Import a compatible package into sOU and keep your familiar look.
The import guide explains which HUD features are supported. Additional services from the original provider are separate.
Check import & compatibility →Native sOU HUDs
Made for your sOU workflow: native HUDs combine output designed for smooth visuals with controls directly in the HUD Manager. Keep your game display and on-screen graphics within reach.
Available views, on-screen graphics and settings depend on the HUD you choose.
Explore the benefits ↓The benefits of native sOU HUDs
Your HUD should keep up with the game and be easy to control during a broadcast. Native sOU HUDs are designed around that workflow.
Even when the radar and player cards are busy, targeted updates avoid unnecessary work in the background and provide a foundation for smooth HUD visuals.
Change text, choose images or trigger on-screen graphics directly in sOU. The controls provided by your HUD are brought together in its HUD panel.
Use the views your HUD provides for your broadcast. Panel changes apply to all open views of the same HUD version, so you do not have to configure each output separately.
Keep track of round timers and countdowns. Time displays are synchronized with sOU and can account for pauses in play.
Want to create your own native HUD? Start with the SDK guide.
CS2 overlay for OBS Studio
Select your installed HUD in sOU, copy its OBS URL and add it as a browser source in your scene. Place the stream overlay above your game capture and check the result directly in OBS.
From HUD download to broadcast
You need sOU on Windows, a confirmed account, an accessible HUD and OBS Studio for broadcasting. Check your game data connection before going live.
Install an available marketplace package or import your supported HUD from a file.
Activate the right match, check teams and data sources and adjust the available HUD settings.
Copy the OBS URL, add a browser source and check size, transparency and live output.
A HUD manager is the software used to manage and control your broadcast HUDs. sOU combines HUD installation, package import, settings, teams and matches, and output for OBS. The HUD itself is the viewer-facing display in your broadcast.
sOU is free. This applies to the application; third-party HUDs and external services have their own licenses and may have separate prices. Check each package’s details.
Select your installed HUD in sOU and copy its OBS URL. Add a browser source in OBS, enter the URL and match the source dimensions to your output.
Compatibility covers the documented CS2 HUD profile. Not every third-party feature is supported. Check the package format, data sources and required features against the import guide.
Yes. The sOU HUD SDK provides Blazor and JavaScript templates and a development preview. Design your HUD, test it with sample data and import the built package into sOU.
These HUDs are intended for broadcasts and observers. Output as an OBS browser source or separate desktop overlay is distinct from the normal HUD settings in your own game.
Your next broadcast
Get sOU for Windows and bring HUDs, match preparation and OBS output into one workspace.